
Automata Inc
Automata Inc is a sci-fi city builder where you are responsible for establishing an autonomous industrial colony on a remote planet and turning it into a profitable operation.
There are no humans to manage, no food chains to maintain, and no survival-sim busywork. Your success depends on infrastructure, logistics, automation, and industrial expansion as you grow a self-sustaining colony with minimal manual intervention.
What You Do
Start with a small foothold, lay down your infrastructure, connect production through logistics, and expand your colony until it can sustain itself and generate profit with minimal manual intervention.
Build Your Infrastructure

Place structures, connect roads, and shape the physical backbone of a colony designed to scale.
Design Your Logistics

Use a node-based logistics system to define routes, organize resource flow, and keep production connected across your colony.
Grow Into a Self-Sustaining Operation
As your infrastructure expands, your colony becomes a larger and more efficient industrial network built around autonomy, throughput, and profit.

From isolated structures to fully connected production lines, every system you build contributes to a colony that can operate with less intervention and greater efficiency.
Playtest Notice
This is an early playtest build, and it is still actively being developed. Some systems may not be fully clear or intuitive yet, and bugs are to be expected.
If you have suggestions or feedback, I would really appreciate it if you could leave them in the comments or submit them through this form.
Basic Controls
WASD -> Move camera
Middle Mouse Button -> Rotate
Scroll -> Zoom
| Updated | 12 hours ago |
| Published | 3 days ago |
| Status | Prototype |
| Platforms | HTML5, Linux |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Thiago |
| Genre | Simulation, Strategy |
| Made with | Godot |
| Tags | 3D, Automation, City Builder, Real time strategy |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code |



Comments
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This is extremely cool. The node-based logistics system is inspired. This idea absolutely deserves further development
Really glad to hear that!
And yes, Im actively developing it. It is still in a very "protypish" state but my plan is to actually turn it into a full release on steam.
Thank you for playing!